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Hi, I'm Xande

(pronounced shon-day)

I'm a Designer with broad experience as a QA Engineer and Producer

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Currently, I specialise in Narrative and Game Design

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 my games on itch.io 

So, who am I?

Well...I'm Xande of course. Currently, I'm a QA Engineer with a specialisation in Narrative and General Game Design living in Liverpool and working for Lucid Games! 

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How did I get here? I'm glad you didn't ask!

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When I started game design, I was a kid selling video games in a store. I knew from a young age that I wanted to be part of the industry and so my dream was set in stone. Here's me in my trusty uniform as green behind the ears as ever!​​​​​​​​

Throwback to when I had curly hair and _thando_salman caught me off guard eating ( 1241 X
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Deciding to explore the unknown and beginning to develop 2D games with help from YouTube and Udemy. Three years later, I became a qualified game designer, creating VR projects of football stadiums (Anfield, to be exact), indie 2D puzzle physics games in Unity and maze horror games in Unreal Engine.

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I have delved into the world of 3D modelling, audio design, animation, coding but everything lies within my desire and drive for something with more of a creative subjectiveness in video games as well as film & television.

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Everything mentioned before, of course, is necessary to developing video games but...

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I want to design them!
And MORE than anything, I want to be part of the process that tells that story, whether it's gameplay centric or narratively

Check out my College interview by clicking the images below :P

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My GREATEST goal stood before me, the boss level of it all: Getting into the Games Industry as a Designer...

Little did I know just how saturated the industry could be. It didn't stop me from pursuing what I love. Over the last three years, I have been building my skills as a QA Engineer working for Universally Speaking and now Lucid Games.

 

BUT...

I had been pondering for a while... what did I REALLY want to specialise in? Especially with the industry so saturated and such a variety of areas for designers. Deep down in my heart, I already knew:

 

Narrative Design and Script Writing!

Learning under Adam Miller (Telltale, Bungie, Insomniac) through a Narrative Design course, I started diving down into the ins and outs of creating narrative for video games which also helped transcend and transfer to feature scripts created as a hobby for film.

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I can't begin to describe how much I've learned. Through asking questions and being curious about the industry and learning from beginners to veterans alike, I've managed to make my start and I can't wait to keep growing further into the future!

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Today the kid selling video games is starting to take shape into the kid producing video games.

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(My hair length could also be indicative of my progress!)​

Credits

Here are titles I've worked on within my time in the industry as a QA Engineer

Email

Connect

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  • Instagram

© 2025 by Xande Gomes. 

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